There’s no arguing that UIs should be rich, easy to use, promoting a good and adaptable UX, customisable to each individual user. What can we take in consideration when designing new architectures to keep as many future opportunities open for enhancing both clients and servers?
My proposal is with each feature one should consciously evaluate:
An example would be an app that helps with dependency visualisation in a beautifully rendered graph, with the ability to apply algorithms on the fly.
Having made the code available since 2018 on GitHub, there is now a live demo available with some small cleanups published to the repository. Within a few minutes anyone can create their own instance. Contributions are welcome if anyone will be so inclined. There may be some additional features coming in this year.
Version 3 (above is version 4, simpler and more modern) has received a few bugs fixed as well and is available on a live deployed version too!
PHP has received so much hate along the years that today it is one of the most notorious programming languages on the planet, only partially due to how popular and prevalent it is (+70% of websites), but it can be a force for good.
There are many posts on how easy it is to make mistakes, how inconsistent the language has become, how detrimental its lack of hard data-type checks has been, and how the amount of dark magic in it makes it slow, unpredictable, and generally not fit for purpose for most use-cases. This eev.ee …
Manage expectations and adjust your use-cases for the web is the most solid advice I can give after using AG-Grid in an enterprise application, under many different deployment scenarios.
I will go through a few topics in very few words, all of them being things I was not able to find much information on during my research on using AG-Grid as effectively as possible and dealing with the different blockers.
Disclaimer: These tests have been done with Angular 7 and 8. I think the conclusions will remain relevant even for Angular 10.
While certainly an option that removes memory limitations…
It was unnecessarily difficult to figure out how to generate a simple query for Lucene able to search documents based on multiple fields.
The way I have personally come to do this is to generate the String query itself and then parse it into a query object.
Here we go (Scala code)
val searchInput = Map(“First Name” -> “John”, “Last Name” -> “Do”)
val parser = new MultiFieldQueryParser(searchInput.keySet.toArray, new CaseInsensitiveWhitespaceAnalyzer())
val queryString = searchInput.map(i => “(“ + i._1.replaceAll(“ “, “\\\\ “) + “:” + i._2 + “*)”).mkString(“ “)
val query = parser.parse(queryString)
And that is that.
Perhaps obvious? I…
The Secret Republic of Hackers has been a long running project for us: a close friend, myself, a considerable number of players (over 20k first and second version, 3k current version), followers and contributors.
Starting as TheSecretRepublic.com and ending up as SecretRepublic.net, the game has gone through no less than 4 massive iterations, complete code rewrites and design overhauls.
Let’s jump through a wormhole to ~2011–2012
Featured the futuristic design of that time. With AJAX based simulated UNIX terminals allowing player to battle each other to the…
As a relative new-comer to the Scala Compiler plugin realm, I’ve found the entry curve quite steep. This is a quick introduction to creating a plugin, traversing the AST and wrapping the body-block of an annotated method into an inner one so as to allow execution of extra functionality (such as remote execution).
If you’re familiar with creating the boilerplate for a Scala Compiler plugin, you might want to skip ahead.
We’ll need a scalac-plugin.xml which gets packed in our plugin’s .jar
The meat of the plugin is in CompilerPlugin.scala where we’ll be using a TypingTransformer…
I have had a tremendously difficult time on my quest to add a QR code generator/renderer and a QR reader into the GUI of a Unity project, and this is the easy way out.
I am slightly over-exaggerating here. We talking about only around two days here, BUT that is still too much time for such a simple feature in this day and age and I feel other people might get delayed in pursuing their actual goals for their game to tackle this side-development-task.
There are a number of paid QR plugins out there that you can purchase but for…